Re: Can your PC run Doom3 ?
Rodrigez (via PM) wrote:
It means are you going to make a way to have all the stuff from battles stay around on every server? All the bullet-holes and dead bodies and such?
Yes, this type of feature, but probably for a different purpose.
Like already said while talking about Quake4, I won't support an existing coop campaign. I think about special missions ala "rush for the head" or "punishment" where monsters and items are placed dynamically, depending on what was done by players who have visited the map previously.
I'm currently learning the SDK, but I'm already seduced by the file format of most Doom3 assets. Everything is text based, maps, scripts, shaders, GUI...
In place of the actual Quake2 XmlRules feature that can only modify map entities, I would like to have a diff/patch system on the fly for Doom3. I would like to modify every piece of the content from a PHP script hosted by the worldserver.
PS for Rodrigez: please, use the forum in place of private messages the next time