Oh, remove "Correct the XmlRules files of the "Crash n Massacre" mission for not be stucked when returning to mine entrance", good job on the bug fix, Pat!
Quake2 Dll side todo list (for future release))
Allow XML testers to die offline without freezing Quake2
WorldServer side todo list Take one hour of free time to investigate locked doors & soldier_insane sound bug in Mission 3
And please, atleast a small documentation for XML rules... I need to learn how to make events and enemies appear depending on randomness factor and/or amount of players in the game, along with a clientside fake player count cvar/command to confuse the game & XML rules into thinking there are more players in the game, which is needed for XML testing.