Regular player + Challenge player
I just died for the third time in that level where there's two moving platforms and lasers underneath, BUT only because I was playing with someone else who hasn't gone through all the levels yet. That is, I was on Unit 8, but came back to help him get some levels (and he kinds sucks, so
).
The thing is... he is on Regular mode, so he could just keep dying, but when *I* fell into those horrible, nasty red lasers (gods forgive ID for putting those there XD) and lost it all, it felt... well, sucky!
Ok now to the point, could there be a way to make two inventories and status, one for Regular and another for Challenge?
Example: I'm on Unit 8 on Challenge, and someone else wants to play, but he is on Regular, so my "Regular profile" is loaded (different items/unlocked maps) and I'd have no fear of losing. Then when that Regular player quits, my "Challenge profile" loads again with my previous items and progress.
I think this would make Challenge mode players a bit more sociable (Otherwise I'll never play with someone else in a while, lol), and would save lots of frustration
PS: And I just came up with an exploit... what if I open two Q2 clients, one of them uses a Regular account and the other a Challenge. I use the regular one to play and the Challenge just stays put on the start of each level. This way I can advance levels on my Challenge account and keep dying on my Regular account. Maybe this doesn't work, but if it does.... well we'll need this "two-inventory" idea implemented asap