Crusard wrote:
[player] is login > [player] has logged in using KMQuake2 OR [player] logs in using KMQuake2 (etc)
Here lie [player] > Here lies [player]
[player] enter [map] > [player] enters [map]
[player] create a game but want to play alone > [player] creates a game, but wants to play alone
[player] stop his server > [player] stops his server
[player] join [player2] server > [player] joins [player2]'s server
Corrections done, thank you Crusard
Crusard wrote:
do you like Quake that much Rolling Eyes ? Try joining a mod team working on something for Quake 4 for example, ever thought of it?
After a last clean up on COOP or DIE for Quake2 I will maybe work on a new coop or die. Nothing is actually clearly planned, but it could be a mod for a recent game, I think about Quake4, Doom3 (I prefer it than Q4) or the upcoming Quake Wars (enemy territory).
I also consider about joining a team that has already enought content for a complete standalone game, and add a "single player / coop" subproject. In this case I would prefer something powered by the GPL Q3 engine.
BillyBlaze wrote:
I like lazarus though...
I like Lazarus too, but it is not used by COOP or DIE, so it is better to remove it, because it add some code complications, possible exploit and possible incompatibilities with some standard maps.