Last visit was: Fri Nov 22, 2024 4:25 pm It is currently Fri Nov 22, 2024 4:25 pm

All times are UTC




 [ 12 posts ]  Go to page Previous  1, 2
 how about an event? 
Author Message
Admin

Joined: Sun Feb 17, 2002 7:07 pm
Posts: 628
Post Re: how about an event?
mik1 wrote:
how much work would it take for +4 hud? and also allowing bigger maxclients would be possible?
Ask the people who will did it, because it's not me.

_________________
Playing : Tiny Attacks


Tue Oct 13, 2009 10:25 am Profile WWW
Champion in quartet

Joined: Wed Oct 01, 2008 6:21 pm
Posts: 322
Post Re: how about an event?
UhUm uhum... sorry to get in.. I think the Hud is actually like getting the DM scoreboard and moving position/info displayed...

Therefore, it SHOULDN'T be a problem, if I'm not wrong about the code.


Well, about more players... The easiest way (i've tried myself) is to change Coop for Deathmatch on the DLL itself.

Like in here (if I'm not wrong, couldn't test it.. there seem to be some externals unresolved and I didn't feel like checking what the hell is missing...)
Code:
   deathmatch = gi.cvar ("coop", "0", CVAR_LATCH);
   coop = gi.cvar ("deathmatch", "0", CVAR_LATCH);


What do you think about that, Pat?

_________________
Someone told me this couldn't be done... Now I know that he was wrong... Still I don't remeber what!
I really need to follow that "thing" I so call friend.


xRDVx wrote: "Humans can dream... and so do I."
mik1 wrote: "i like boys"


Tue Oct 13, 2009 4:19 pm Profile
Display posts from previous:  Sort by  
 [ 12 posts ]  Go to page Previous  1, 2

All times are UTC


Who is online

Users browsing this forum: AhrefsBot [Bot 2021-12-30], claudebot [Bot 2024-04-20], Semrush [Bot 2021-12-30]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB © phpBB Group.
Initial forum style by Vjacheslav Trushkin.