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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: Contribute: add items, monsters and more to existing maps
ok , thanks
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Sun Jul 05, 2009 5:35 pm |
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Pat AfterMoon
Joined: Sun Feb 17, 2002 7:07 pm Posts: 628
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Re: Contribute: add items, monsters and more to existing maps
The rules I've previously described are just a proposal, they can be adjusted. I'm very happy to see your enthusiasm about contributing to COOP or DIE this manner. I will probably add some of your xml files this week. If I have time, I will write some tutorials about how to add triggers, messages, goal and secrets with xmlrules.
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Sun Jul 05, 2009 10:06 pm |
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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: Contribute: add items, monsters and more to existing maps
but there's a little problem.. if i make an object it will be a cube and on it writes "shader not found".. i want to see those objects.. but how?
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Mon Jul 06, 2009 7:14 am |
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xRDVx
Joined: Wed Oct 01, 2008 6:21 pm Posts: 322
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Re: Contribute: add items, monsters and more to existing maps
Pat, you know that an entity can't have more than 16 keys?
That's odd! Anyway.. I'll send you later, by afternoon, my xml file (polished and that stuff)...
EDIT: About your rules, i believe that should be like that (a few mods to ajust, but they are ok)... Even, that modifing the gameplay would do much damage if done right, that may trow out what it is right now..
_________________ Someone told me this couldn't be done... Now I know that he was wrong... Still I don't remeber what! I really need to follow that "thing" I so call friend.
xRDVx wrote: "Humans can dream... and so do I." mik1 wrote: "i like boys"
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Mon Jul 06, 2009 9:29 am |
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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: Contribute: add items, monsters and more to existing maps
i work on a map named "Fun area" where the goal is to kill all monsters, will recommend to play with a minimum of 2 players because there are a lot of monsters
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Mon Jul 06, 2009 10:10 am |
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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: Contribute: add items, monsters and more to existing maps
how do i convert a .map file to .bsp ?
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Mon Jul 06, 2009 10:28 am |
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xRDVx
Joined: Wed Oct 01, 2008 6:21 pm Posts: 322
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Re: Contribute: add items, monsters and more to existing maps
Using specific tools for it.... On quark page you can found some...
However, I can't name any of those right now.
_________________ Someone told me this couldn't be done... Now I know that he was wrong... Still I don't remeber what! I really need to follow that "thing" I so call friend.
xRDVx wrote: "Humans can dream... and so do I." mik1 wrote: "i like boys"
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Mon Jul 06, 2009 12:53 pm |
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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: Contribute: add items, monsters and more to existing maps
ok , thanks
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Mon Jul 06, 2009 12:55 pm |
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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: Contribute: add items, monsters and more to existing maps
how do i can make a door? i make a rectange, then i apply func_door but don't works
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Tue Jul 07, 2009 6:40 pm |
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Pat AfterMoon
Joined: Sun Feb 17, 2002 7:07 pm Posts: 628
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Re: Contribute: add items, monsters and more to existing maps
ANDREI wrote: how do i can make a door? You can't make a door for coopordie, because xmlrules allow only entities, not geometry.
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Tue Jul 07, 2009 6:42 pm |
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