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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: Contribute: add items, monsters and more to existing maps
but i want make a map like crash n massacre .. but how do i can apply a texture to the walls? my eyes i see only black and orange squares when i test my map
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Tue Jul 07, 2009 6:52 pm |
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Pat AfterMoon
Joined: Sun Feb 17, 2002 7:07 pm Posts: 628
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Re: Contribute: add items, monsters and more to existing maps
ANDREI wrote: but i want make a map like crash n massacre "Crash n Massacre" is the death-match map q2dm4 with monsters added through xmlrules. You can't add geometry nor change textures. But you can use some tricks for blocking passages like Crusard does. You can use forcefield or some specific entities like the big viper ship. If you want to create a new map from scratch, please, start a new thread.
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Tue Jul 07, 2009 7:09 pm |
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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: Contribute: add items, monsters and more to existing maps
ok, but how can apply a texture to a wall?
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Tue Jul 07, 2009 7:31 pm |
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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: Contribute: add items, monsters and more to existing maps
when i make a entity , i can't see it texture, only something like this: ++ ++ and on it writes "SHADER NOT FOUND", where can i find the shaders and where i put them?
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Fri Jul 17, 2009 1:44 pm |
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xRDVx
Joined: Wed Oct 01, 2008 6:21 pm Posts: 322
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Re: Contribute: add items, monsters and more to existing maps
xml rules can't have entities =)...
In the mean time.. what are you trying to texture on?
_________________ Someone told me this couldn't be done... Now I know that he was wrong... Still I don't remeber what! I really need to follow that "thing" I so call friend.
xRDVx wrote: "Humans can dream... and so do I." mik1 wrote: "i like boys"
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Fri Jul 17, 2009 2:18 pm |
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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: Contribute: add items, monsters and more to existing maps
entities(monsters,ammos,etc..)
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Fri Jul 17, 2009 3:46 pm |
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xRDVx
Joined: Wed Oct 01, 2008 6:21 pm Posts: 322
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Re: Contribute: add items, monsters and more to existing maps
I meaned Geometry =P
_________________ Someone told me this couldn't be done... Now I know that he was wrong... Still I don't remeber what! I really need to follow that "thing" I so call friend.
xRDVx wrote: "Humans can dream... and so do I." mik1 wrote: "i like boys"
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Fri Jul 17, 2009 5:57 pm |
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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: Contribute: add items, monsters and more to existing maps
oh =] i don't want add geometry. but why i can't add geometry to xmlrules?
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Fri Jul 17, 2009 8:49 pm |
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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: Contribute: add items, monsters and more to existing maps
how do i make a door? i wanna make a missionpack ( just 1 map =]) but i don't know how to add a door
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Sat Jul 18, 2009 12:45 pm |
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Pat AfterMoon
Joined: Sun Feb 17, 2002 7:07 pm Posts: 628
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Re: Contribute: add items, monsters and more to existing maps
@ANDREI: You can't add geometry through xmlrules because maps are separated in two part: geometry and entities. The geometry is precomputed but the entities are only added at load time. It's why xmlrules only modify the second part. If you want to add a door, or block a way you have to use a trick, like a field force with a trigger.
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Mon Jul 20, 2009 7:13 am |
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