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Rodrigez
Joined: Sat May 10, 2008 12:35 am Posts: 114
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Re: My Quake 2 Mission-pack: Stroggos Retaliates
OK guys, my new PC is up and working, I found a new graphics mod that works with Vista and I have re-installed Quake 2 plus all my old mods and maps. All five levels of the mission-pack are complete, now I have the fun task of tweaking and bug fixing ahead of me. As well as that, I am considering re-doing level 1, as it is terrible compared to my newer maps. Glad to be back,
Rodrigez
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Sun Apr 19, 2009 8:03 pm |
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xRDVx
Joined: Wed Oct 01, 2008 6:21 pm Posts: 322
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Re: My Quake 2 Mission-pack: Stroggos Retaliates
Nice... You can also post the maps to everyone help you (and also enjoy them )...
_________________ Someone told me this couldn't be done... Now I know that he was wrong... Still I don't remeber what! I really need to follow that "thing" I so call friend.
xRDVx wrote: "Humans can dream... and so do I." mik1 wrote: "i like boys"
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Mon Apr 20, 2009 3:26 pm |
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Pat AfterMoon
Joined: Sun Feb 17, 2002 7:07 pm Posts: 628
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Re: My Quake 2 Mission-pack: Stroggos Retaliates
Hi Rodrigez, It's cool to hear about you. I would be very happy to see you mission pack on COOP or DIE someday
_________________ Playing : Tiny Attacks
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Tue Apr 21, 2009 10:13 pm |
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Rodrigez
Joined: Sat May 10, 2008 12:35 am Posts: 114
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Re: My Quake 2 Mission-pack: Stroggos Retaliates
Hmmmm, yesterday I got Lazarus working... expect a very different Quake 2 experience. I'll post some new screenshots sometime this week. I'm trying to do two things I really missed in Quake 2, teammates and vehicles. I'm thinking of trying to add some kind of communication between you and your squad.
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Wed Apr 22, 2009 12:12 am |
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Rodrigez
Joined: Sat May 10, 2008 12:35 am Posts: 114
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Re: My Quake 2 Mission-pack: Stroggos Retaliates
Ok guys, I need help here, I am trying to place a turret in my redo of level one. I am using the Lazarus mod, can anyone send me a demo map with a simple turret useable by the player so I can implement the idea into my map pack? I'd really appreciate it.
Rodrigez
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Thu Apr 23, 2009 4:13 am |
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Pat AfterMoon
Joined: Sun Feb 17, 2002 7:07 pm Posts: 628
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Re: My Quake 2 Mission-pack: Stroggos Retaliates
Rodrigez wrote: I am using the Lazarus mod I can't blame you to use the Lazarus mod, I know myself how it is a very good modification. It's just that with this dll you will loose compatibility with coopordie
_________________ Playing : Tiny Attacks
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Thu Apr 23, 2009 7:46 pm |
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Rodrigez
Joined: Sat May 10, 2008 12:35 am Posts: 114
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Re: My Quake 2 Mission-pack: Stroggos Retaliates
Wait, I will?!? Hmmmm. Well I'd have to redo the third level... and I'd hate to lose my idea of an AI squad (like in Quake 4). Maybe later I could do a Lazarus version for singleplay with AI bots instead of real preople. I will think on this and reply back when I have found out whether I can convert my maps back to vanilla Quake 2.
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Fri Apr 24, 2009 2:39 am |
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xRDVx
Joined: Wed Oct 01, 2008 6:21 pm Posts: 322
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Re: My Quake 2 Mission-pack: Stroggos Retaliates
Pat, it is not posible to import some features from lazarus (wich are compatible), and use them here? In that case, those features are the ones Rodrigez uses?
_________________ Someone told me this couldn't be done... Now I know that he was wrong... Still I don't remeber what! I really need to follow that "thing" I so call friend.
xRDVx wrote: "Humans can dream... and so do I." mik1 wrote: "i like boys"
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Fri Apr 24, 2009 5:44 pm |
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Rodrigez
Joined: Sat May 10, 2008 12:35 am Posts: 114
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Re: My Quake 2 Mission-pack: Stroggos Retaliates
Tell you what guys, I've managed to get my maps back to vanilla Quake 2 and there they'll stay. The only failure was a vehicle-based level which I'll have to try and re-do with func_train and buttons. After I've released the coop version, I'll do a single-player Lazarus version.
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Fri Apr 24, 2009 9:03 pm |
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Pat AfterMoon
Joined: Sun Feb 17, 2002 7:07 pm Posts: 628
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Re: My Quake 2 Mission-pack: Stroggos Retaliates
xRDVx wrote: Pat, it is not posible to import some features from lazarus Sorry, no more features, only bug correction.
_________________ Playing : Tiny Attacks
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Fri Apr 24, 2009 9:30 pm |
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