Last visit was: Sun Nov 24, 2024 12:00 am It is currently Sun Nov 24, 2024 12:00 am

All times are UTC




 [ 3 posts ] 
 Connection Error 
Author Message

Joined: Thu Sep 18, 2008 3:51 am
Posts: 2
Post Connection Error
I know there are a lot of these, but I know how to say more than "it doesn't work"

Game runs, and I can connect to the world server just fine. I can even play by myself and it works. But when I go to menu->Multiplayer->Join game it says it's checking for game servers, and then crashes to the console with the error message:

ERROR: NET_SendPacket ERROR: WSAEINVAL to 00000000:7a7905e923c6:10983

And esrv.log reads:

--------------------------------------------------------------------------------
09/18/08 00:35:19
ERROR HTTP_GetPage unable to connect socket 2.33.186.213 WSAETIMEDOUT
--------------------------------------------------------------------------------
09/18/08 00:35:19
WARNING HTTP_ThreadSendRpc Retry HTTP_GetPage www.coopordie.co
--------------------------------------------------------------------------------
09/18/08 00:35:23
WARNING HTTP_GetPage func=GameLoop 24765 ms

I was using this with the standard quake engine at first, but now I've also tried it with nocheat and Quake2xp, and the same thing happens each time. I haven't yet tried using a VPN (hamachi or openVPN) but I'll be trying that tonight when my friend and I try again to play.

Is this a firewall/network issue or is something else going on?


Thu Sep 18, 2008 1:13 pm Profile

Joined: Thu Sep 18, 2008 3:51 am
Posts: 2
Post Re: Connection Error
Okay, using Hamachi and connecting from the command line, I can connect. Soo...I don't know what's causing it, but I can get around it.


Thu Sep 18, 2008 4:41 pm Profile
Admin

Joined: Sun Feb 17, 2002 7:07 pm
Posts: 628
Post Re: Connection Error
LCom wrote:
I was using this with the standard quake engine at first, but now I've also tried it with nocheat and Quake2xp

Your bug seem very similar to the well know "WSACONNRESET" bug of classic Quake2 engine. I don't know the "nocheat" engine, but I'm surprised if Quake2xp doesn't have the fix for this.

Could you try with R1Q2 or EGL engines, theoretically this bug shouldn't occurs with them.

_________________
Playing : Tiny Attacks


Thu Sep 18, 2008 6:42 pm Profile WWW
Display posts from previous:  Sort by  
 [ 3 posts ] 

All times are UTC


Who is online

Users browsing this forum: AhrefsBot [Bot 2021-12-30], claudebot [Bot 2024-04-20]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB © phpBB Group.
Initial forum style by Vjacheslav Trushkin.