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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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map
I would like to make a map like stench, the map has other doors and geometry, and I have 2 problems:
-I do not know how to make a door -I do not know how to apply a texture to a wall
EDIT: now i know how to do these
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Last edited by ANDREI on Tue May 04, 2010 7:06 am, edited 1 time in total.
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Wed Jul 08, 2009 8:36 am |
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KEMPER
Joined: Sun Oct 18, 2009 11:28 am Posts: 47
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Re: map
What map editor do you use?
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Fri Oct 30, 2009 5:25 pm |
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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: map
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Last edited by ANDREI on Tue May 04, 2010 7:07 am, edited 2 times in total.
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Fri Oct 30, 2009 7:17 pm |
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KEMPER
Joined: Sun Oct 18, 2009 11:28 am Posts: 47
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Re: map
Do you know how to set brightness in quake 2 (with GtkRadiant)? Since yesterday all my maps are bright as hell and none of the lights i added work (all the map is light). There is also no shadows, and weapon light effects don't work. I am new at making quake 2 maps, so i think i just accidently changed something. If i find a way to fix that i will be able to upload all of my maps to somewhere (they are good). Thanks.
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Sat Oct 31, 2009 6:15 pm |
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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: map
the whole map is lighted.. this happens to me TOO.. i think it's because of mapping tool. i will try with another one and check if it happens again (sometime.. else, you can try using QuArK)
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Sat Oct 31, 2009 7:18 pm |
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KEMPER
Joined: Sun Oct 18, 2009 11:28 am Posts: 47
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Re: map
I tryed quark but whole map is lighted anyway. The only map editor that may help is qoole 99, but in quake 2 it is bugged and not loading the textures correctly. I'll try if its possible to use it just for chaning map brightness and lights.
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Sun Nov 01, 2009 11:09 am |
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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: map
lol. what convertor do you use? (from .map to .bsp)
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Sun Nov 01, 2009 1:33 pm |
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KEMPER
Joined: Sun Oct 18, 2009 11:28 am Posts: 47
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Re: map
Well, i wasn't using any converter. I was just using Build or Compile function built into many editors. I looked throw some .map to .bsp converters but they doesnt have anything about map lightness too. GtkRadiant has some build options named NoVis, FastVis, FullVis, etc but all of them are giving the same effect . I think quark may fix that, but its hard to control it (too many functions and tools). After all, we need Pat or someone else who is good in that things to visit this topic and help us.
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Sun Nov 01, 2009 9:01 pm |
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xRDVx
Joined: Wed Oct 01, 2008 6:21 pm Posts: 322
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Re: map
Ehh.. I think I know what's your problem.. But.. I guess you can ask Mik1 what does he do? Since his maps are good
_________________ Someone told me this couldn't be done... Now I know that he was wrong... Still I don't remeber what! I really need to follow that "thing" I so call friend.
xRDVx wrote: "Humans can dream... and so do I." mik1 wrote: "i like boys"
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Mon Nov 02, 2009 9:21 am |
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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: map
OMG RDV !!! i everytime forget to ask someone :\
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Mon Nov 02, 2009 3:41 pm |
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