JudicatorOmega wrote:
That is a cool bug, or that is cool xml added stuff...
Pat, I think you should lock more doors. Make people jump down to get to some places. Make people go up the hard way... Do it more often, that was funny!
I know nothing about what you talk, there is no specific XmlRules in this map. The only thing I maybe must take care is about adding item to drop on monsters.
Do you know a map where a monster drop an important item, like a key or something similar ?
Because in this case there is a possibility that this item was replaced by an ammo (10% chance). Currently the random drop items are added without taking care if there is a previous item to drop defined by the map designer.