Re: Hot new development...
Gleeb wrote:
I've heard rumours that something hot and exicting is coming our way from your direction, Pat
Where have you heard that ?
Hum, I don't know about what you talk ...
Is it about the french
Warsow team and their standalone QFusion based game. They will probably integrate a worldserver in their game, and I have recently created a beta version for them :
But a release of their game with a WorldServer is not planned for a near future.
Or maybe you talk about my recent work on Quake3 :
Working with the Q3 dll source code was a really good experience for me, but for my plans I need to tweak the engine code. So Q3 is not for me (until ID release it's code under the GPL
)
Are you talking about my recent work with the Acebot ? I have integrated it code on the latest 3.20 dll version, (it was originally based on an old one).
Like I have previously see, the acebot source code is really well writen and commented. I have also played a little with the Quake2Max code, and I must admit I like how psychospaz write his code, and at the same time QFusion has really disapointed me
But maybe Gleeb, you are talking about my actual work on COOP or DIE ?
The management of separated dataset is actually on alpha test.
It will be possible to have separate "inventory/health/score/last map played" set for various mission/map pack. So the time for some new challenge will come ...
Hum, I see nothing more ...
Ho yes, I see something more, but it is a bad news my AfterMoon projects : the long awaited 1.10 patch for Diablo2 will probably be released very soon, and my addiction to the Hardcode mode will probably restart !
I'm sorry