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Last visit was: Sat Dec 21, 2024 5:14 pm |
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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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skill level
setting skill is considered as cheat? i mean, writting in console "set skill 1", this sets skill to easy. is it allowed?
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Mon Nov 30, 2009 1:26 pm |
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Pat AfterMoon
Joined: Sun Feb 17, 2002 7:07 pm Posts: 628
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Re: skill level
Yes, setting skill is considered as cheat.
But I think it is not possible to change the skill with coopordie without a hack, the variable is locked. I have removed you from the betatester list, could you retry and tell me if you can change the skill level ?
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Tue Dec 01, 2009 12:11 pm |
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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: skill level
Pat AfterMoon wrote: I have removed you from the betatester list i was going to tell you to remove the stuff, because i am normally the host when i play challenge mod with one or more players and i had to avoid the stuff xD Pat AfterMoon wrote: could you retry and tell me if you can change the skill level ? yes, i tried; and i can't change the skill level (also, i can change worldserver to 0 )
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Tue Dec 01, 2009 2:13 pm |
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xRDVx
Joined: Wed Oct 01, 2008 6:21 pm Posts: 322
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Re: skill level
Hey, Pat, an wonderful idea.. Why not simply wipe out all those cvars from console access?
I mean.. You can only change it WITH the dll itself... per say, there is no longer a way to "set cheats 1" since there would be no cvar called cheats, but it still exists, and IS 0.
##EDIT## Ehh, I was lazy to create a new post, so what the hell.
Andrei: that would require that every cvar - that you want to protect - checks a variable that's either 0 or 1, or true or false, or w/e, which will lead to over-load.
_________________ Someone told me this couldn't be done... Now I know that he was wrong... Still I don't remeber what! I really need to follow that "thing" I so call friend.
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Last edited by xRDVx on Thu Dec 03, 2009 5:32 pm, edited 1 time in total.
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Wed Dec 02, 2009 11:07 pm |
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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: skill level
i have got an ideea: for challenge mod:pat, you should disable every cvar (rdv's ideea) for regular mod: you should let us set cvars like skill,cheats,... because it's regular and it does not matter
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Thu Dec 03, 2009 9:06 am |
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