StartMap has teleporters disabled in my dedicated server
Hi everyone,
Since I tried to host a listen server to play with another player with no luck, now I'm hosting a dedicated server and we are able to join to the same game.
Thing is, when I host the dedicated server and join it, I can't login to the WorldServer (pressing O, using the bind that comes with the .bat, which already has my username and password from here) so we are stuck in the pregame.
I tried changing the map to StartMap from the dedicated console and the teleporters are disabled. Also tried to login to the WorldServer from the dedicated console and the command has no effect.
Am I missing something? This is the .bat to host the server:
start q2ded.exe +set wsrv_url
http://www.coopordie.com/quake2/rpc +set dedicated 1 +set game coopordie +map pregame +set port 27910 +wsrv_login froztaine (my password)
Thanks!
Edit: I am able to login to the WorldServer if I run the mod from a listen server.
The dedicated server and the game's client are both run from the same computer.