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 teamspeak and q2 prob 
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Joined: Sat Jul 11, 2009 11:34 pm
Posts: 2
Post teamspeak and q2 prob
yesterday, i downloaded coop or die. i installed it. everything works fine and stuff.

but if i wanna play listening to musik it doesent work, even when i try talkin with a friend over teamspeak while playing does not work. as soon as i or he enters the game, the voice in/output and the music stops.

that a bug or is it a prob with our pc's?

would be nice if anyone had an idea.

thanks a lot!


Sun Jul 12, 2009 1:32 am Profile
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Joined: Sun Feb 17, 2002 7:07 pm
Posts: 628
Post Re: teamspeak and q2 prob
Hi overseer,

Maybe you should try some other Quake2 engines like EGL, R1Q2 or Quake2XP. The sound is handled by the engine, some of them may have different ways to handle it.
Inform us if you found a solution ;)

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Sun Jul 12, 2009 8:57 am Profile WWW

Joined: Sat Jul 11, 2009 11:34 pm
Posts: 2
Post Re: teamspeak and q2 prob
wow thanks pat!
i've download the EGL engine, now it works fine and it supports additional sound output like subwoofers and stuff. :innocent:
you only have to go to the sound menu and turn "max compatibility" on and there it goes!

but another question, do i have to run the engine with the coopordie.bat file? if yes, how do i do that? :?:

thanks again.


Sun Jul 12, 2009 11:35 am Profile
Admin

Joined: Sun Feb 17, 2002 7:07 pm
Posts: 628
Post Re: teamspeak and q2 prob
overseer wrote:
do i have to run the engine with the coopordie.bat file? if yes, how do i do that?
You can read more info about modifying the copordie.bat file here. For changing the engine used, replace quake2.exe by EGL.exe or Quake2xp.exe ...

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Sun Jul 12, 2009 4:04 pm Profile WWW
Champion in quartet

Joined: Wed Oct 01, 2008 6:21 pm
Posts: 322
Post Re: teamspeak and q2 prob
LoL.. you just need to put the sound to max compatibility =D (google it..) That happened to keeshu and that's the solution.

Isn't a bug/problem.. Is a feature: Better game sound, max compatibility.

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Sun Jul 12, 2009 7:17 pm Profile
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