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WaRRioRTF
Joined: Sun Nov 15, 2009 7:05 pm Posts: 5
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Game freezes up
Hi , I'm new in the COOP or DIE and i got a slight problem. Everytime i try to look for servers (Multiplayer -> Join network server) It freezes up after it says "Searching for local servers. Please wait. This could take up to a minute" After which no matter how much i wait it stays frozen.
Also please excuse my english as im non-english
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Mon Nov 16, 2009 5:41 pm |
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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: Game freezes up
check http://www.coopordie.com to see if someone is online. coopordie is not so populated like left4dead or counter strike or any populated game so, no one was online when you played
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Mon Nov 16, 2009 7:14 pm |
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WaRRioRTF
Joined: Sun Nov 15, 2009 7:05 pm Posts: 5
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Re: Game freezes up
ANDREI wrote: check http://www.coopordie.com to see if someone is online. coopordie is not so populated like left4dead or counter strike or any populated game That's not the problem i got ,Whenever i try to see who is playing by using the Multiplayer -> Join network server , the game freezes up instead of showing the list (I also always try to check if there are players before searching for games)
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Mon Nov 16, 2009 7:18 pm |
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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: Game freezes up
lol.. game can freeze if someone is using hamachi, but you was alone. i don't have any ideea about what happened
_________________ Quaking like it's the '98s. Feel free to add me on Steam.
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Mon Nov 16, 2009 7:20 pm |
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WaRRioRTF
Joined: Sun Nov 15, 2009 7:05 pm Posts: 5
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Re: Game freezes up
Nevermind guys , i fixed it by changing to EGL. Edit : Or not. Whenever i check the address book , its empty. And if i input this "www.coopordie.com/quake2/rpc" and i press refresh , it crashes with error message of Code: ------------ Sound Shutdown ------------ ...releasing 0 bytes Destroying DirectSound buffers ...setting NORMAL coop level ...stopping and releasing sound buffer ...releasing primary buffer Releasing DirectSound object Freeing DSOUND.DLL ----------------------------------------
----------- Refresh Shutdown ----------- Font system shutdown: ...releasing 0 bytes... Shader system shutdown: ...releasing 268832 bytes... Program system shutdown: ...releasing 0 bytes... Image system shutdown: ...releasing 3121792 bytes... Model system shutdown: ...releasing 0 bytes... ---------------------------------------- OpenGL shutdown: ...qwglMakeCurrent(0, 0) succeeded ...context deletion succeeded ...hDC release succeeded ...destroying the window ...unregistering the window ---------------------------------------- ******************** SYS ERROR: NET_SendPacket: bad address naType ********************
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Tue Nov 17, 2009 6:28 pm |
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Pat AfterMoon
Joined: Sun Feb 17, 2002 7:07 pm Posts: 628
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Re: Game freezes up
WaRRioRTF wrote: Whenever i check the address book , its empty. And if i input this "www.coopordie.com/quake2/rpc" and i press refresh , it crashes You are not supposed to put this url here. The worldserver isn't a classic masterserver, it send an address book to you with it's own RPC mechanism. If your address book is empty, it is just because there is no reachable people playing coopordie at this moment. There are not a lots of peoples playing coopordie actually, and in addition, they are sometime unreachable behind their firewall or router.
_________________ Playing : Tiny Attacks
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Tue Nov 17, 2009 11:01 pm |
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ANDREI
Joined: Tue Jun 23, 2009 3:30 pm Posts: 623
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Re: Game freezes up
WaRRioRTF wrote: Nevermind guys , i fixed it by changing to EGL.
Edit : Or not. Whenever i check the address book , its empty. And if i input this "www.coopordie.com/quake2/rpc" and i press refresh , it crashes [/code] i can try help you. let's talk on MSN about that
_________________ Quaking like it's the '98s. Feel free to add me on Steam.
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Wed Nov 18, 2009 9:40 am |
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WaRRioRTF
Joined: Sun Nov 15, 2009 7:05 pm Posts: 5
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Re: Game freezes up
Pat AfterMoon wrote: WaRRioRTF wrote: Whenever i check the address book , its empty. And if i input this "www.coopordie.com/quake2/rpc" and i press refresh , it crashes You are not supposed to put this url here. The worldserver isn't a classic masterserver, it send an address book to you with it's own RPC mechanism. If your address book is empty, it is just because there is no reachable people playing coopordie at this moment. There are not a lots of peoples playing coopordie actually, and in addition, they are sometime unreachable behind their firewall or router. Oh... Why does it freeze up when i check it trough ordinary Quake though? ANDREI wrote: WaRRioRTF wrote: Nevermind guys , i fixed it by changing to EGL.
Edit : Or not. Whenever i check the address book , its empty. And if i input this "www.coopordie.com/quake2/rpc" and i press refresh , it crashes [/code] i can try help you. let's talk on MSN about that Alright. Edit : Nevermind , you can lock this now. ANDREI helped me out.
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Wed Nov 18, 2009 9:51 am |
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xRDVxTest
Joined: Wed Dec 24, 2008 1:16 pm Posts: 3
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Re: Game freezes up
Also, just for the record... we all have to agree that quake 2 original engine is actually outdated, and crappy... Someone should make a 3.22 version of it... tho without changing the internal version.
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Wed Nov 18, 2009 11:14 pm |
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