IMPORTANT NOTES (read first)
You need a retail Quake 2 copy to play COOP or DIE. If you haven't it, you
can digitally buy it at low cost on
id Software store
or on Steam.
Don't forget to patch with the latest Quake 2 point release 3.20:
q2-3.20-x86-full.exe - 13 Mo - on IdSoftware FTP
IMPORTANT NOTES about MULTIPLAYER
COOP or DIE doesn't host dedicated servers for multiplayer. Playing with teamates require than one
of the players host the game (it's automatic) and other players join him (it could be problematic).
For other players being able to join you, your quake2 need to be reachable from the Internet. Routers,
NAT, proxy and firewalls may block the connection. You can manually unlock the port 27910 for both
UDP and TCP, or you can use virtual network tool like Hamachi.
SOFTWARE INSTALLATION
- Download the latest q2coopordie ZIP file from the
download page.
- Unzip the file in your Quake2 folder (generally C:\Quake2). A folder
named "coopordie" will be created.
Now your Quake2 folder should contain :
- expat.dll
- coopordie.bat
- multiple text files : readme, changelog and licences agreements
And your coopordie folder should contain :
- gamex86.dll
- a pics folder with more than 50 little pictures
- a maps folder with pregame.bsp and startmap.bsp
- a textures folder with a wsrv folder with some textures
ACCOUNT CREATION
- Go to the register page, choose a name
and fill in the form. It is recommended to fill in information to help
other players to meet you (time-zone, country, ICQ number ...).
- After this operation, your account is created. You can modify your profile
information whenever you want on the profile page.
WORLDSERVER CONNECTION
- Edit the coopordie.bat file, add the login and password
you used to register your account. You can change the Quake2.exe name by the Quake2
engine of your choice. Recommended engine:
Quake2XP.
- Launch the program by clicking on coopordie.bat, you will start in a
pre-game state
- The connect command is linked to the "o" key. Hit this key to connect
to the WorldServer.
- After a few seconds, if everything is OK, you will be sent to the WorldServer
StartMap.
- 10 teleporters will appear in front of you, one for each mission. The mission
teleporters will be available step by step.
- If you hit the key "o" when you are already connected to the WorldServer,
you will return to the StartMap.
- To join other players or dedicated servers, open the Quake2 standard
MULTIPLAYER menu and the JOIN NETWORK SERVER sub-menu.
Your address book is automatically updated by WorldServer. If servers are available,
you will see them after a short time.
If you want to join a game, pay attention to the ping, many players are
scattered all over the world.
If you want to be joined by other players, pay attention to firewall, proxy or
NAT, they can make you unreachable.
- WARNING: Don't stop your Internet connection before leaving the game,
or some of your player information may be lost.
THE STARTMAP
When you start a COOP or DIE game, you are placed in the start map.
This special map contain teleporters, generally they send you to:
- The last map played on the WorldServer
- The Outer Base, first map of the standard Quake2 game
- The surprise map ;-)
GAMEPLAY
-
When you play COOP or DIE, the WorldServer will apply its rules. It will choose
the map, and modify monsters, items or other entities. Your inventory, health
points and current map are saved on the WorldServer.
- COOP or DIE is a cooperative mod where the aim is to battle against
the stoggos and help other human players.
- To help interaction between players, a new HUD has been implemented.
You can activate it with the command "score", which is generally linked to "X".
You can see faces, names, health points (green), armor (blue), direction, distances
and pings of all players.
- The messages displayed on the web-chat are displayed inside Quake too. You can listen
to players' messages from the web and you are informed about other players' actions: log-in, enter a map, death ...
CHALLENGE MODE
The challenge mode is for hardcore players. In this mode, when you
die, you restart the entire game from the beginning and your inventory is
reset.
To try this mode, you have to edit settings in your
profile.
Turn your account into challenge mode.
With this game mode, you have a specific inventory for each team you play with.
If a player quits the team, everybody returns to StartMap and all inventories are
reloaded for the new team.
If you finish the entire Quake2 campaign in challenge mode and slay the Makron
without dying, you will be a champion.
Being a champion in solo is awarded by one star
.
But if you do it in the way it was meant to be, if you win the entire game in
a co-operative team, all participants will be awarded:
two stars for a team of two.
three for a team of three
four for a team of four.
Here are the rules for being awarded with stars:
-
No cheating ! Due to the open-source nature of Quake2 and this modification,
it could seem easy to cheat. But the WorldServer stores a lot of information
during your progression, so be warned, the
big brother
is watching you
-
Returning to the StartMap or disconnecting when in danger is not
considered as cheating.
-
The star award is not added automatically after your victory. Each challenge is verified manually
by big brother. Depending on my availability, it can take one or more days.
-
The challenge mode currently only applies to the classic Quake2 campaign.
Know bugs
- If a player occupies the place of a spawn-point when another player joins the game,
they can both be stuck. The simplest solution is to re-enter the StartMap (wsrv_login command).
- If you find a new bug, post a message on the
forum.